Changed some damage mechanics to make Origin bonuses better calculated
Fire damage now will do damage while under sustained attack, and it is faster(In Older Version,Your Attack will pause Dot damage)
The Pyromancer applies a "fire phobia" debuff to the enemy, which removes their resistance to flame and causes the flame not to decay, but to burn brighter overtime
The effects of the Origin system are now as follows:
Tundra Pioneer
Run faster, + 2 Extra armor
Wastelander
Max HP +300, Heal speed +30% (Also mean -30% time delay for healing to start)
Jackal Slayer
Melee damage +40%, melee hit heal yourself (Every hit heals,Big Enemy heals you a lot )
Pyromancer
Your attacks will erase the enemy's fire resistance, Flame is Relentless
Iron Saint
All Guns Deal +30% Radiant Damage (130% overall Radiant Damage)
