New Sound Effects
- Added sound to play when the player picks up something from the ground
- Added coin sound to play when the player picks up the coin from the table
- A coin sound has been added to the game when the player buys or sells a new product from the market.
- It was added to the game that when the player opens the panels in the market, a random one of 4 different “Hello Farmer” voices is played depending on the gender of the NPC.
- Added a special sound to play when the player opens the restaurant.
- Added a wooden box opening sound to play when the Storage Box is opened.
- Added wind-blowing sound to the paper when opening the map panel.
- Added a sound to play when the refrigerator is turned on.
- Added a sizzling sound to play while cooking.
- The feature of playing tool sounds while crafting in the Workbench has been added to the game.
- Added sound playback when opening the inventory.
- All sounds were connected to the SFX channel and the ability to be dimmed from the menu was introduced.
- Added sound playback when flowers are watered.
- Added sound play feature when water is filled from the well.
- Added sound playback feature while harvesting plants.
- Added the ability to play sound when we put and remove items from crafting structures, storage, and refrigerator.
- Added the feature of playing sound when we take the plate from the counter and give the plate to the customer.
- Added the sound of cicadas in the evening and the sound of the forest during the day.
- A feature has been added to the game where the clock plays a ticking sound when the time is advanced, that is if someone faints while sleeping at night and the restaurant opens early.
- Added the feature of playing crowded ambient sound when we are inside the restaurant and there are customers.

*About This Image : Customer Rigging Fix
Bug Fix
- Customers restaurant routes have been improved
- Gathering resources made easier

*About This Image : Player Idle and Running animations are improved.
General Improvements
- Object details are now displayed separately on all inventory screens.
- Player notification added to structures that have finished production
- Fixed the animations and skeletal structures of the customers.
- Customers now act according to the food they eat. They play separate food animations like Soup or Sushi.
- Player Idle and Running animations are improved.

