Hey all! Making good on our goals we set last week, here's a look at a visual update for the Pyromancer class! We've tried to improve upon the original design to bring it up to the standard we've set with our most recent sprites, which means redesigning the outfit a bit and adding more detail where we can.

Work on the in-game portrait will be done in the coming weeks, but I can share with you our outfit concept art today. Due to it being primarily for reference, it has only been drawn with flat colors and whatever detail is required to design the sprite and portrait, but there are a few details on this piece that you won't find on the sprite due to the size limitations.

You'll be able to get a better look at the class in the coming weeks when we implement the portrait and get the sprite in-engine with animations, but we hope you like this initial look at the design! It's very likely not final, so don't be surprised if some aspects change in the future as we iterate a bit more. That's all I've got for this week; thanks as always for tuning in!
