Hey all! We've got some more UI improvements to show off today! We've breathed some new life into the Unit Window, a critical source of information that was visually pretty weak. As part of unending efforts to improve the UI, we've given it a major redesign, keeping all the same information as before but in a sleeker, cleaner style. We've also made it so the camera will move over in order to focus on the sprite of the unit you're inspecting, with some smooth tweens.

We think it's a major improvement over the previous iteration, but we're always looking for feedback and aiming to improve, so don't be too surprised to see it change more in the future! That's all I've got for you this week, see you in the next update!
