Hello everyone!
In the time since the last update, the game engine I'm using (Godot) has published a new update! Cut the Cards 0.1.2 is the first version to include this update. For me, this means more rapid development due to a number of quality of life improvements in the editor. For the playtesters, this means fewer bugs, less crashes, and better performance. Good stuff, all around!

In this round of testing, no crashes / game-breaking-bugs were discovered! I'm accelerating the invitations to new playtesters as the game gets into a more playable state.
This update includes:
- More bugfixes than I can count
- New tutorial interface
- Completely redone card-cutting interface
- Dialogue interface now shows special options that you're missing the cards for
- 9 new nouns
- Enemy attacks are no longer just placeholders (though they still need some work!)
Every playtester who tried out the new card-cutting interface liked it more than the old version, so I feel confident this update drastically improves the game.
