Welcome to the Granvir Development Update, a series showcasing new and existing features of the game. This isn't just a sneak peak, if you see something you like or have a cool idea, leave a comment behind. I want to make Granvir the best game I can, and I can't do it alone!
In this development update, we'll focus on lances, one of my favorite weapon types. Lances are heavy one-handed melee weapons. They specialize in reach, but their extreme size incurs high heat build up when attacking.
HL01 Lance
The HL01 lance is the most basic lance available. It can chain three thrust attacks together or be set for a charge attack. When the lance is set and collides with an enemy, the damage inflicted is multiplied by the velocity of the impact. High speed sprinter legs are a great combo to get the most out of every charge.

HL02/D Drill Lance
The drill lance works similarly to the standard lance but its individual hits are split into a small burst of strikes that impact both the wielder and the target. Instead of a speed-based charge attack, when the drill lance is set, it grinds up anything it touches.

HL03/L Laser Lance
The laser lance returns to the standard form of the HL01 with no special tricks up its sleeve aside from massive damage. The laser blade lightens the weapon reducing heat incurred by attacking and increasing overall attack speed.

HL03/G Loaded Lance
The loaded lance uses medium ammunition to launch projectiles during thrusts. Firing the lance ends the thrust chain but deals massive damage. This lance forgoes all melee functionality of its setting attack and can instead be aimed and fired like a rifle.

Thanks for reading about all the lances available in Granvir. Which lance are you most interested in? What other types would you like to see in the game?
For more bite-size development updates check out Airborne Games on X/Twitter and Youtube!
