Hey all!
Just a quick update to the demo to fix a few bugs. Additionally, attaching to a climbable wall should now be more reliable.
Fixes:
- Pausing after quitting fixed
- Pausing on end of demo screen disabled
- Dodgeroll out of bounds upon entering a room vertically fixed
- Infinite healing bug fixed
- Pausing when landing on drop platforms breaking them fixed
That's all for this update! If you'd like to support the project, late pledges are enabled on our past Kickstarter campaign. A huge thank you to everyone who helped us smash over 150% of our target!
Thanks,
Dan
