Hello everyone!
I just wanted to provide an update notice as I have released a couple of updates on March 7th.
Following some feedback from players, I have decided to release an update to address some things. Here are the main points of the update:
- Improved attack accuracy by addressing the interference that the UI from enemies caused when clicked on. I have made it so that the text damage no longer interferes with the attacks as it used to. I had noticed that and now I managed to fix it. This has improved attack accuracy when clicking on enemies and reduces miss clicking.
- I have added a tutorial quest. This tutorial quest introduces players to dialogue and quests and how they work. It also introduces players to equipment, potions, and stamina, and explains how to allocate skill points to your character. This should help players by giving them an introduction to the main game mechanics. I am considering expanding this further to offer more guidance to players.
Please find below my video of the showcase of the Tutorial quest on my YouTube channel:
From observing different players/content creators play my game, I noticed a couple of things that needed fixing, so here they are.
Bug fixes:
- Duplication of potions: This bug meant that quick saving/quick loading (F2/F3) would duplicate your potions in the action bar (1-6 bar where you place your potions for quick use). This bug has now been remedied.
- Big enemy (Orc captain): Now no longer interacts with the players unless they have the adequate quest to stop the enemy from breaking, as they are tied to a quest. Making them impossible to kill.
- Enemy next to the underground tunnel next to the church: Now has a similar tie to the quest, so players will have to explore and find the right quest.
Thank you for supporting my game by wishlisting, considering purchasing it, or purchasing it. I will continue to strive to make the game as good as I can. Thank you for supporting my solo indie dev dream.
PS - This month is a bit hectic with my Uni work so I was able to make this update and will see about releasing another one towards the end of the month but after first of April all my assessments are done and will be only focusing on my solo dev studio and Rise of the Village Hero so I am excited about this journey.
Silviu
Creator of Rise of the Village Hero
Founder of Ludus Pax Studios
