We've added one of the most requested features of being able to remove/refund a modifier after being purchased! As always there are a bunch of QOL improvements and other changes since v0.12.0!
New Features
- Added the ability to remove purchased modifiers in the same shop you purchased them in
- Added Extended Barrel modifier
- Added icons for Castle Siege classes
Bugs
- Fixed Heat Per Shot was displayed wrongly in the modifier shop stat display
- Fixed Sumo Damage was calculated wrongly in the modifier shop stat display
- Fixed explosive radius to be larger depending on bullet size
- Fixed bullet spawning to be depending on where your camera is not your body
- Fixed move color selector over to the right a little bit to avoid UI intersection
- Fixed map save issue while holding the border selection tool
- Fixed stalemate if a player leaves with one player left
- Fixed issue when joining through steam from the level editor
- Fixed rejoining in Castle Siege will recreate all the breakable blocks
- Fixed you can no longer join a server that you are already in
- Fixed points would carry over from in the lobby and not get reset on round start
- Fixed zone would visually close to nothing but would still have a small safe part where it closed to
QOL
- Made Heat Per Shot flash when you are over your max heat
- Added info about heat to the Shotgun modifier
- Change ban system to ban you from steam lobby
- Added support to purchasing modifiers while on controller
- Added support to navigating main menu while on controller
Balance
- Added 1 heat per shot to sumo and some extra health
- Change Spray's damage negative to -10%
- Change Shotgun's damage negative to -10%
Performance
- Added network player movement update batching to save network RPC header size
- Removed unnecessary recreation of the modifiers list when someone joins
