Source: Steam Community (opens in a new tab)
Alex Cards Rebalancing
- Careful Planing - Lowered AP cost from 2 -> 1
- Monowire - Added Ignore Shield and lowered the AP cost from 2 -> 1.
- Proper Patch-up (patch up U2) - Lowered AP cost from 2 -> 1.
- Throwing Blades - Combo also gives 1 AP. (BEFORE: COMBO A: Draw a card. // NOW: COMBO A: Gain 1 AP and draw a card.)
- Fury Blades (formerly Throwing Blades U2) - Lowered AP cost from 1 -> 0.
- Adrenaline Surge - Added the Remove keyword.
- Toxic Healing - Increased healing from 6 -> 8.
- Noxious Healing - Increased healing from 6 -> 8.
- Adrenaline Healing (formerly Tainted Healing) - Increased healing and toxic, now the card also adds haste (BEFORE: Heal 4 HP to self and gain Toxic 1. COMBO B: Only heal 4 HP to self instead. // NOW: Heal 8 HP to self and gain Toxic 2. COMBO B: Also gain Haste 1.)
- Upgrade - Stronger base effect (BEFORE: Gain 2 Shield and Haste 2. Draw 2 cards then discard 2 cards. // NOW: Gain 3 Shield and Haste 3. Draw 3 cards.)
- Optimization (formerly Upgrade U1) - Stronger base and combo effect (BEFORE: Gain 2 Shield and Haste 2. Draw 2 cards then discard 2 cards. Combo B: Reduce the cost by 1 AP. // NOW: Gain 2 Shield and Haste 2. Draw 2 cards. Combo B: Reduce the cost by 2 AP.)
- Augmentation (formerly Upgrade U2) - Stronger base effect (BEFORE: Gain 3 Shield and Haste 3. Draw 3 cards then discard 3 cards. // NOW: Gain 4 Shield and Haste 4. Draw 4 cards.)
- Thorough Scavenge (formerly Scavenge U1) - Lower AP cost and lower damage and heal (BEFORE: 2AP - Deal 5 Damage. If it eliminates the enemy heal 5 HP to self. // NOW: 1 AP - Deal 4 Damage. If it eliminates the enemy heal 4 HP to self.)
- Swift Scavenge (formerly Scavenge U2) - Increase to damage and healing (BEFORE: 0AP - Deal 2 Damage. If it eliminates the enemy heal 2 HP to self. // NOW: 0AP - Deal 3 Damage. If it eliminates the enemy heal 3 HP to self.)
- Shadow Slash (formerly Ninja Slash U1) - Increased damage. (BEFORE: Deal 3 damage. // NOW: Deal 4 damage.)
- Phantom Slash (formerly Ninja Slash U2) - Increased damage. (BEFORE: Deal 3 damage. // NOW: Deal 4 damage.)
- Shadow Backstab (formerly Venomous Backstab a.k.a Backstab U2) - Changed the combo effect (BEFORE: If you have Stealth, deal 8 damage instead and give Toxic 2. // NOW: If you have Stealth, deal 8 damage instead and gain Stealth.)
- Brewing Storm of Steel (Storm of Steel U2) - Lowered AP cost from 2 -> 1.
- Become Vengeance (Become Invisible U2) - Increased Payback from 3 -> 4.
Switch up card types
- Backstab - Formerly A now C card
- Shuriken - Formerly A now C card
- Snakebite - Formerly A now C card
- Toxic Healing - Formerly C now A card
- Neurotoxin - Formerly C now A card
Misc
- Added music to the hub
- Added full World Map
- Fixed tooltip captions of World Map nodes
- Proper subtitle in main menu
Visual
- Replaced multiple placeholder images on enemy cards with actual images
Fixes
- Deck persistence in save file
- Choice / Dialogue prerequisite translations
- Bug when drawing cards when all cards are in hand