Source: Steam Community (opens in a new tab)
New Features & Optimizations
- Added new ranged weapons: 10MM pistol, shotgun, and submachine gun.
- Implemented map compass, allowing players to rotate and view various functional buildings.
- Optimized ground connection criteria for building.
- Improved building performance to address frame rate drops.
- Introduced buffs for exhaustion and cold, optimized buff display and removal, adjusted duration and effects of buffs.
- Buffs like fractures and heavy loads now cause players to fall or be unable to climb high obstacles after climbing low fences.
- Driving while intoxicated now incurs operational delays.
- Updated melee weapon audio.
- Expanded interaction for beds; players can now lie down and sleep.
- Enhanced turret recovery and repair functions.
- Added two large lakes to the map.
Bug Fixes
- Fixed issue where turrets would still shoot even when durability was 0.
- Resolved turret synchronization issues.
- Addressed recoil recovery issue in ADS aiming mode.
- Fixed missing crosshairs in ADS mode for some firearms.
- Corrected model size issues for some firearms in ADS mode.
- Fixed issue causing buildings to disappear due to abnormal support.
- Addressed issue where constructed blocks could not be completely dismantled.
- Resolved building synchronization issues.
- Fixed anomalous buff icon display.
Upcoming Updates
- Optimization of climbing system.
- Introduction of personal vehicle system allowing permanent storage of vehicles purchased from the store.
- Addition of furniture parking space for players to showcase and summon their cars.
- New quest item tab in the backpack.
- Improved player synchronization.