NEW:
- The farming skill has been added and packed with upgrades until level 50
- Added a visual indicator that you can press shift to mass-plant
- Farming has been removed from the player housing area
-- Your old crops will still be there, simply visit the house and wait for auto-collect to trigger
- Added a new stat: Perfect Shield Cooldown Reduction, exclusively earned through farming
- The Mind Flayer is now available on hardcore mode
- New boss pet has been added
- a new footstep customization option was added as a reward for this fight
CHANGES:
- Clicking on farmer Phil in town 1 now automatically teleports you to the new farming hub
- The summer event has been cleaned up
- Reduced amount of objects surrounding the central statue in the second zombie area in chapter 2
- Tightened the spawning radius of enemies in arena 1
- Web pools now automatically despawn after 20 seconds
- Reworked the sewer level's connection to the rogue hideout to prevent frustration when quickly jumping through it
- Forged equipment now immediately tries to auto-equip it or send it to your bank in case you have no open slots, to avoid loss of equipment when the game crashes after forging
FIXED:
- Fixed an issue with teleporting to the zombie area from the golem area in chapter 2
- Fixed an issue with teleporting to the zombie area from the sewer area in chapter 2
- Fixed some discrepencies in the skill journal for cooking where the unlock levels didn't match reality
- Fixed a typo in the fishing level up popups
- Fixed glitchy behavior on the mind flayer where it could sometimes immediately enter the clone phase again after just doing it
