NEW:
- Added a toggle to turn off the display of skilling resources while skilling
CHANGES:
- Dashing has been adjusted so that you can no longer turn while it is in progress, this should prevent the "yoyo" effect
-- An option called "Dash Steering" was added to restore the old dashing functionality if you prefer this
- Changed the origin point of the floor rocks in the player owned house, please be aware that this will shift the position of these rocks if used
- Adjusted the transparancy of the spiderwebs for hardcore matriarchs to avoid confusion that you can't stand on it
- Made it more clear that the hardcore spider spawners at hardcore matriarchs must be melee'd down
- Hardcore Frog will now no longer require talking to the guard before starting, and a small delay was added to the start of the fight
- Made the spawn-in animation of phase 2 of the keeper hardcore more delayed so you have a bit longer to prepare
- Added safety mechanics to the dungeon progress switches when a player closes them using the escape button
- Reinstated some missing boundaries from the first town after cleaning up the xmas event
FIXED:
- Fixed an issue with ranged and melee attacks getting stuck when pointing at a specific point on your GUI, this was related due to legacy content
- Fixed an issue with the slowing abilities completely stopping the player
- Fixed an issue with the player sometimes being frozen for a small while after shield expires due to stamina drain
- Fixed the party frames + player chat not rendering above the darkness effect
- Fixed an issue with enemy health bars sometimes layering below the darkness effect
- Fixed a severe performance issue with stances, to fix this I have changed the visuals of each stance (final visual can still be discussed pending poll feedback on Discord)
- Fixed a severe performance issue on dungeon boss 2
- Fixed performance issues on the basic fireball ability, also adjusted these visuals
- Fixed an issue with the leaderboards getting the player stuck when getting disconnected during viewing
