NEW:
- The christmas event has officially retired and the regular climate returned to the weathered woods town
- The weathered woods town has had a slight visual touch-up
- Some NPC's added to the weathered woods town
- Added Gladus boss kills to the slaughter log
- Most enemies now scale their 'special attacks' also with your arena rank, making it much more difficult
- To accomodate this change, most enemy projectiles have had their base damage values tweaked
- Moving forward, regardless of having an event active or not, you will get your HP potions refilled for free when entering the weathered woods town
- Added a mechanic to the Arena Master to lock your AR
- You can new select your AR at the Arena Master outside the arena entrance as well
- Added support for pressing escape while in Arena to trigger the "Leave Arena" button
- A new outfit was added to the MTX store
CHANGES:
- Reworked the input fields to be more in-game friendly rather than ugly outside-game Windows-textboxes (applies to +X crafting buttons)
- Removed the 1 second delay that prevents abilities being used after using a magic basic ability
- The "leave arena" button will now disappear when the arena is completed to prevent confusion
- Seasonal events (like xmas/halloween) will now refill ALL potions when entering the weathered woods town
- The player-owned refill rack will now refill ALL potions as well
- Leaving the arena early will now no longer forfeit the reward but instead send you to the reward room directly
- Added a limit to how many lootbeams can produce a sound, no longer destroying your eardrums when opening a large chest of loot
FIXED:
- Fixed an issue with the fishing bobber getting stuck when picking up a radius increase near the edge
- Fixed an issue with getting stuck using the new "leave arena" button
- Fixed an issue with only boss 1 adding to the hardcore kill counter in the slaughter log
- Resolved an issue with the Nature Golem getting stuck on his first phase
- A looping issue for a jump puzzle has been resolved
- Fixed a crash with the remote island boats when the expedition ends
- Fixed an issue with the "total darkness" area effect covering up the player GUI
- Fixed an issue with arena not rewarding chests, this was related to using the reward button and it not wiping the reward table in-progress correctly
