Hello everyone!
For the holidays update this year the Xmas tree will be up in the town square of the weathered woods!
Three new cosmetics are waiting for you all wrapped up.
This patch doesn't have too many new content in it, but it does contain a larger optimization patch I've been working on the past few weeks. You should notice a very large room transition loading time difference and most of the micro stutters should be gone. Entering the larger capitals will also be vastly faster. More work is happening on this front and will be rolled out over the next few patches.
Happy Holidays to all of you!
NEW:
- Winter has come to the weathered woods and the Xmas 2024 event is live!
- Three new cosmetics are available to you for free under the christmas tree at the town square!
- The Nature Golem has been added to the hardcore bossfight pool
- A hardcore pet version of the Nature Golem was added as a hardcore reward
- The aim indicator around the player is now on by default and can no longer be quick toggled by tapping alt. It can only be toggled in the settings menu. It has been visually changed slightly.
- The magic basic ability "Heal" has been added as the second multiplayer ability as a reward from boss 2 (Multiplayer effect not active until the Multiplayer patch)
CHANGES:
- A large performance pass has happened which has disabled physics properties on all nature elements and smaller props - this should result in a large loading time boost
- Enormous optimization has been done to the rendering side of things which should improve general smoothness and get rid of some of the micro stuttering that was happening to some players
- The first continent has had its boundaries tweaked (reduced and optimized) to allow for better performance - The second and third continent will get this treatment as well soon
- The sunny weather has been disabled during the cold months
FIXES:
- Arrows had a slight offset when being launched leading to inaccuracy on large distances, this has been fixed
