• Fixed a bug that prevented a sound effect being played for the "Remove object" component effect.
• Added additional enemy spawn points in levels.
• Adjusted the pacing for progression by changing the time at which some components are unlocked.
• Fixed a bug that caused some objects in the level to move inadvertently after being revived by Smelling Salts.
- News and updates
- Scarred Mansion
- Patch 1.1
Source: Steam Community (opens in a new tab)
