Source: Steam Community (opens in a new tab)
New Features:
- Warmaster attack system reworked. You can now alternate between "Light Attack (Left Click)" and "Heavy Attack (Right Click)" to perform different combos.
- Cavalry behavior iteration. Cavalry units will no longer stand idle after using abilities.
- Added talent reset functionality. Respec returns all spent points.
- "Canyon" map temporarily removed due to multiple bugs.
- Optimized enemy knockback animations.
- Improved UI for combat, details page, and talent page.
- Modified enemy spawn positions in encounters for faster combat initiation.
- Added new encounter terrain scenario.
- Added two new music tracks.
Bug Fixes:
- Fixed Company unit count upgrade causing combat freeze when maxed.,
- Fixed reward stage entry/exit causing next battle freeze.,
- Fixed 1-2 enemies being unable to move at stage start in some levels.,
- Fixed occasional enemy hit detection issues.,
- Fixed missing "Chess Piece" model problem.,
- Fixed ESC key causing freeze in certain situations.,
- Fixed R ability dealing no damage after upgrade.,
Known Issues:
- Company abilities like Arrow Rain and Charge may be abnormally interrupted during casting.
- Enemy threat transfer mechanism is flawed, may ignore nearby enemies to attack distant ones.
- Some ability and talent descriptions don't match actual effects.
- Talent node values are unbalanced, some nodes are overpowered.
- Some of the protagonist's heavy attacks deal excessive damage, pending adjustment.
- Some roguelike upgrades are ineffective.
- UI display error for maximum health after upgrading health cap.
- Poor visual representation when enemies die mid-air.
- Grass in one map repeatedly disappears and reappears.
- Enemies occasionally use wrong posture while moving.