15/12 3:15 Release notes Version 0.9.8
-- Fixed it so my user prefs aren't sent along with my game. This should allow you to play the tutorial as well as setting up your own settings.
-- Fixed an issue where glacial spikes wouldn't destroy after animation was done.
-- Fixed an issue where the final boss projectiles would count as physical objects and push the player around.
-- Fixed an issue where the spore cloud of the Spongo Boss would linger after it was gone.
-- Fixed an issue where XP merging would sometimes get smaller.
-- Fixed an issue where the snail boss would leave behind a damaging residue when dying.
-- Magma trail now has a burn effect and uses the magma texture.
-- Added a Passive indicator to the hover over text for the item bar.
-- Increased the base projectile speed to make aiming easier.
-- Doubled the effect of the Homing powerup.
-- Fixed Magnetic slime Powerup
-- Added sound effects to the Eye monster beam attack
-- Adjusted Eye monsters damage
-- Added a text showing which enemies are Elite.
-- Made elites less frequent, Will monitor this in terms of difficulty scaling.
-- Edited Elemental enhancement to scale more heavily with floor but start much less frequently.
-- Change Evolution levels to be 8 and 16
-- Fixed Elite skeleton and its attacks.
-- Added sound effects to Elite Skeleton.
-- Adjusted Default sound settings so i don't blast out someones ears on first encounter.
-- Set defaults of all audio to 0.5, allowing the playerto adjust as they please.
-- Fixed achievement poppups, again.
Creator notes:
Mostly bug fixes and modifications. No major new content. Fixed some powerups that weren't doing what they should as well as fixing the elite skeleton.
IMPORTANT:
Saves will be deleted for this update in order to start of a fresh build with no previous settings and saves. If you want to keep your previous settings and saves, Copy the assets folder out of the steam folder before updating.
