Greetings!
It has been around 2 days since I made the patch, but I am back with another patch!
This time, not so many changes other than a few tweaks. However, I didn't want it to be just number changes, so I'm introducing a new system a bit earlier than expected.
Being A Bit More Talkative

Now while you are in map view, you can see protagonists talking! Some dialogues will change based on their situation or progress. This should give a bit more feeling of the world being alive.
Potion
- Increased chance of obtaining potion from 35% to 40%.
- Increased chance of obtaining legendary potion.
- Block Slurp
- Increased defense gained from 7 to 10.
- Overwhelming Power
- Decreased Empowered effectiveness from 50% to 40%.
- Increased duration of Empowered from 1 turn to 3 turns.
- Four Port Fortress
- Decreased Fortify effectiveness from 30% to 25%.
- Increased duration of Fortify from 1 turn to 3 turns.
- Drink Coma
- Increased Weaken effectiveness from 25% to 30%.
- Increased duration of Weaken from 2 turns to 4 turns.
- Soft Drink
- Increased Vulnerable effectiveness from 25% to 40%.
- Increased duration of Vulnerable from 2 turns to 4 turns.
- Nothingness
- Increased duration of Nullify Debuff from 1 turn to 3 turns.
- Love And Hatred
- Fixed reward icon size.
- Increased duration of Spike from 3 turns to 5 turns.
Adventure Perk
- Replaced adventure perk Enchanter to Philosopher's Flask.
- New: Increases potion slot by 1.
- Ongoing adventure with Enchanter active will remain unaffected.
Shop
- Updated background sprite.
