Source: Steam Community (opens in a new tab)
Gameplay
- Melee system redesigned for better responsiveness and impact.
- Melee interaction with enemies now applies knockback to both entities.
- Killing a non-player enemy with melee now refills your dash.
- Improved Arena gamemode: better score handling, spawns, and AI behavior.
- New death screen visual effect.
Multiplayer & Servers
- Option to disable player damage on multiplayer servers (recommended for JMP servers).
- Headless server support added.
- Client-side lag compensation for movement.
- Server-authoritative hit validation.
- Players are now disconnected if their ping is too high.
JMP Servers (Guide)
- JMP leaderboards are now supported on custom maps and multiplayer servers.
- Two ways to make a JMP server:
- Recommended: Use the server configuration file.
- Or, on a fresh server:
- Disable PvP damage (server options, or "mp_pvp_damages false" console command)
- Use mp_set_mode JMP
- Change the map to a JMP map (example: map jmp-bhop)

Animations & Visuals
- New TPS Animation Pack 3:
- Spray
- Grab
- Melee
- Weapon switch




Fixes
- Fixed developer camera issues (rec_cam).
- Fixed audio playing during loading transitions when it shouldn’t.
- Fixed several smaller issues and edge cases.