*Fixed some speed anomalies.
*Fixed some issues that may cause bullets to disappear at high rate of fire, I will continue to check whether other factors continue to cause such problems, if the problem still occurs, you can temporarily solve it by restarting the game after shutting down.
*If the game is terminated abnormally due to a power outage or other special reasons, it will cause archive corruption if it is in the archived state. At present, I have made an emergency treatment for the archive. In most cases, it will only damage the statistical file, but there is still a certain possibility of archive damage. I will continue to try how to preserve the archive under such abnormal conditions.
*I'm very sorry that the cloud archive function did not work properly due to technical reasons, I temporarily closed the cloud archive to prevent the failure. If the player needs to copy the archive to other devices to play, he can open the game's installation path in steam and find: steam\steamapps\common\Night Raider\NightRaider\NightRaider_Data\D1202. Copy the entire D1202 folder and overwrite it to the new device.
*At present, in the high difficulty, there will be a zombie wave resulting in a decrease in the frame number, which is caused by too many zombies, especially if the zombies need to go around a particularly long way from the player, the frame number will drop even more. If you is worried about this situation, you can clean up the zombie swarm as soon as possible, and I will find an optimization plan to improve this problem as soon as possible.
*Pressing ESC while the map is open will only close the map, not open the Settings screen.
*Due to my physical illness, and the Chinese New Year is coming soon, I need to wait until the Chinese New Year is over before I start to restore and update. I wish you all a happy Chinese New Year in advance.
- News and updates
- Night Raider
- 【Version 1.18】
Source: Steam Community (opens in a new tab)
