Proving Grounds Hot fix
- Fixed doors on proving Grounds
- Fixed hammer being able to reload
- Fixed hell creature and zombie wave mix (there are ultimately more but it is more consistent)
- Hell Creatures only spawn in the 4 "corners" of the map
- Reworked the random weapon box, Should be more consistent
- Fixed wall weapon and perk machines info getting stuck on screen when walking away
- Zombies no longer give points for hits. Only Gibs and kills (WIP) Only gives points IF a Gib is spawned
- Changed all user explosives to not kill the player no matter how close you are to explosives. it only takes 10 health, this makes Grenade launchers/Bass cannon/ Rocket launcher much more fun
- Allowed for "Rocket Jump boosts"
- Improved on sliding for client (Multiplayer)
