Fixed:
- Now you can scroll through the server list
- The drone is now destroyed with a single bullet
- The soldier’s camera angle no longer resets when exiting a vehicle
- Fixed a bug where players would get stuck in mid-air after a vehicle explosion
- Bot soldiers no longer disappear after death
- The boat can now move backward
- Fixed a bug that allowed looting two drones with a fast click if only one remained in the crate
- When spawning a Stryker, its camera now always faces forward regardless of the operator’s view
- Fixed a vehicle sound issue where it was audible everywhere regardless of distance
- The item pickup animation works again. Added a new animation when holding a rifle
- Fixed a bug where the drone remained in the inventory when switching items during a throw
- Upon detonation, the drone no longer knocks players back but instead creates interference
- Soldiers no longer fly into the sky or teleport upon colliding with a drone
- When quickly switching network types in the server list, results now display correctly
- Adjusted the volume of the Stryker – it is now easier to hear
- Reduced the push force of soldiers – they can no longer move trucks or other vehicles
- Fixed the "Team Deathmatch" text that extended beyond the UI boundaries
- Removed repeated damage triggers for vehicles – now the engine sound simply turns off
- Bot soldiers and vehicles now appear in the kill feed with a neutral white color
- On the "Trench Wasteland" map, thermal vision now works correctly
- Fixed a bug where the mission with the APC would not end
Changes:
- Added a check for getting stuck when exiting a vehicle
- Soldiers can now be run over and killed by vehicles
- Improved hit registration for weapons
- Added quick drone launch (activates regardless of inventory selection) on a separate Q key to prevent conflicts with weapon reloading
- Vehicles now respawn at their designated locations at the start of each round
- A loading screen is now displayed when creating or joining a server to prevent double clicks
- The interface is now adapted for different screen formats
- Vehicles now get destroyed if left unused for more than 90 seconds
- The kill feed now shows who destroyed a vehicle and all passengers inside when it explodes
