Source: Steam Community (opens in a new tab)
Changelog:
- Improved overall performance, especially on Large and Giant maps.
- Fixed a bug that caused Combiners, Splitters, Crossings, and Underground Belts to have the wrong speed after loading a save if any factory speed modifiers were active.
- Fixed a bug that caused the placement areas for Gatherer buildings and the Light Bomb not to display correctly while purchasing them if the cursor was over a fogged area.
- Added a slight desynchronization to Processor buildings after loading a save so their sounds and animations don’t become perfectly synced, which could be annoying and look a bit odd.