Version 1.0.5 is now out, just in time for the weekend!
Input
- New system allowing the use of any USB device (controller / wheels). Toggle option to switch between gamepad and other USB device
- Custom bindings for all devices
- Xbox / PlayStation controllers should work automatically when not toggled onto other USB
- Mouse steering option for keyboard & mouse (Toggle in settings)
Race scoring
- Fleet race score reset (Previous scores are still stored which we may display later)
- New scoring system. Base score for a win/loss is 20/-20 (changes depending on your position in a fleet race). This can scale based of opponent level to a max of +/- 5 from the base score. The previous system allowed scaling to go to zero which was contributing to gaining very little points or none at the top of the leaderboard
- Fixed an issue of multiple score updates at the end of a race
- Players who quit a match before the end of a race will be penalized -40 points on the leaderboard
Penalties
- Fixed ghost boat penalties when a player left a match
- Fixed penalties after crossing the finish line
- Reduced the time you can cross the start from 5 seconds to 3 seconds
- The wind penalty applied to your yacht has been increased to reduce your wind by 30% from 20%
Other
- Fixed issue where online race course could be changed by a player
- Fixed issue of flying yacht when disconnected
- Fixed issue with quick match button double input
- Fixed an issue where on some collisions one player could be teleported back to the starting area
- Fixed resetting yacht issues in the tutorials
- Improvement to loading assets
- Small performance improvements
- More detailed information on an error where people fail to load a dependant library
To keep you updated on what is coming next, here is some of the tasks we are working on:
- Performance improvements
- Spectator Camera
- Replay save / load
- Collisions handling when you are not at fault and ensuring you get less of a disadvantage
- E-Series (more information to come!)
