### Gameplay update
- The effect of the curse seal [Mare Kumiss] has been reworked and changed to restore the health of all units.
- Delete the curse seal [Parchment Scroll] and add the curse seal [Witch Gu Doll]
### Balance adjustments
- The player's initial blood volume is increased by 10 points
- Card [Multiple Shuriken] increases damage by 2 points
- The extra damage of the card [Expanding Great Sword] is increased to 3
- Card [Strangulation] increases damage by 2 points
- Card [Energy Storage] energy consumption reduced to 0
- Card [Random Throw] enhancement value increased to 4
- Reduce the price of weapons [Wooden Shield] and [Fist]
### Defect fix & optimization
- The logic of acquiring cards on the first level has been adjusted to make it easier to acquire cards that can generate instant combat power bonuses.
- Reworked card art to enhance text readability
- Add associated card prompts when acquiring cards
- Fixed the problem that the blessing [Armed] and the card [Blood Shield] are not affected by the armor enhancement bonus
- Fixed the problem that the curse seal [Monster Essence] cannot trigger the [Sunflower] shield
- Fixed the issue of getting stuck when obtaining the blessing [Immortal Armor]
- Fixed the issue where quick attacks resulted in cards being used without energy consumption
- Fixed some UI display issues
