### Gameplay update
- Newly added cards [Dagger] [Dagger Unsheathed] [Dying Light] [Poison Bomb] [Crit Staff] [Circular Cut] [Shield Array] [Wolf Head Shield] [Blood Barrier]
- New blessings [Minimalism] [Convenient Upgrade] [Lucky] [Meat Field] [New] [Change] [Revival]
- Reworked the curse seal [Wine], [Dagger] and added [Gold-Eating Insect]
- Added game clearance data statistics
### Balance adjustments
- Significantly reduce the negative effects of the initial stage of the curse seal
- Adjust the growth value of some curse seals
- Weaken the health of monsters on the 1st and 2nd floors
- Weapon [Regeneration Shield] strengthened
### Bug fixes and optimizations
- Optimize the round settlement logic to make the animation smoother
-Fixed the problem of incorrect enhancement values of some cards
- Fixed the problem of the curse seal [Fine Iron Ax] not working
-Fixed the problem of playing cards too fast resulting in error reporting
- Fixed the problem of negative cards causing errors when obtaining relics
