I'm well at work on polishing the game ready for a late November release. As such I've reopened the playtest so that hopefully more people will be encouraged to try Buzz Wars before it comes fully live. I've recently changed the lobby to include a minigame, since a concern of mine is that players became bored waiting to find matches. I'm toying with the idea of doing something similar for people who choose to host sessions as well.
- News and updates
- Buzz Wars
- Release date finalized and playtest reopened
