Fixed:
- Game lobby still saying the game is in progress with an unusable "Join Game" button after disconnecting as server host
- Game sometimes not properly ending due a problem with certain unicode characters in player names
Maps:
- sp_abandoned: - Added working difficulty settings. - Added fire sprite to molotovs. - Stopped important models from fading out on low graphics settings. - Increased size of takeout container and health charger. - Stopped map from restarting after loss. - Some detail updates.
- hlw_synth - Lowered npc clips so observers can fly between bases.
Improvements:
- Hide ready button in offline lobby. Player is always ready now.
- Add tooltips for lobby names in "Find Online Games" page (for long names)
- Lowered render framerate of main menu to reduce some performance problems for some people
Gameplay:
- Claw scanner mine cost increased from 10 to 15 req, lowered mine recharge time from 10 to 5 seconds.
- C4 explosion radius increased from 220 to 350, lowered damage from 400 to 300.
- C4 cost increased from 10 req to 20 scrap, recharge time increased from 5 to 10 seconds.
- C4 placement time increased from 2.5 seconds to 3 seconds.
- RPG building bonus decreased from 180 to 70.
- Hunter charge damage increased from 500 to 600.
Other:
- Added descriptions for AR2, Shotgun, and Frag Grenades unlocks (in English).
