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0.98.5 update released!

Changelog:

  • ai: driver now shouts "get out of way" when someone's in front of the vehicle in speed
  • ai: some driving related tweaks
  • online: fixed vehicle shown in incorrect orientation briefly initially
  • online: geoinfo.xml is now also used on Windows dedicated servers, if the file exists
  • online: new experimental PvP(vE) focused game mode with short objective based scenarios, currently known as minimodes; work in progress
  • all vs all deathmatch: bullets no longer go through shields
  • all vs all deathmatch: "taxi" requests are no longer handled with shooting at a vehicle
  • campaign: removed capacity increasing vehicles from neutral faction; could lead to stabby brown soldiers in 1st final map
  • general: fix attempt made at last base having no spawn points and match not ending when countdown ends
  • gameplay: fixed "hey wait up" being said continuously
  • weapons: some unlockable primary weapons changed to respawnable
  • weapons: xm25 tweaked
  • hud: show team scores in play view for minimodes
  • maps: several tweaks here and there
  • ui: fixed stats view / log for other than 16:9 video modes
  • ui: join menu login / create account panel added
  • cli: fixed command line server address and port to use correct settings, also pre-fills username and password digest if available from earlier
  • modding: servers can now provide custom hotkeys in custom map configs, similar syntax as with custom hotkeys

  • servers: major structural changes with scripts
    * please use start_*.php entry scripts to start gamemodes, bat files use them too
    * various server related settings are now provided as *.example.php files in the RWR package: RWR will try to use similarly named files without ".example" infix first and resort to using the example files - setup your own settings in the files without ".example" and RWR updates will never overwrite your settings again