ai: driver now shouts "get out of way" when someone's in front of the vehicle in speed
ai: some driving related tweaks
online: fixed vehicle shown in incorrect orientation briefly initially
online: geoinfo.xml is now also used on Windows dedicated servers, if the file exists
online: new experimental PvP(vE) focused game mode with short objective based scenarios, currently known as minimodes; work in progress
all vs all deathmatch: bullets no longer go through shields
all vs all deathmatch: "taxi" requests are no longer handled with shooting at a vehicle
campaign: removed capacity increasing vehicles from neutral faction; could lead to stabby brown soldiers in 1st final map
general: fix attempt made at last base having no spawn points and match not ending when countdown ends
gameplay: fixed "hey wait up" being said continuously
weapons: some unlockable primary weapons changed to respawnable
weapons: xm25 tweaked
hud: show team scores in play view for minimodes
maps: several tweaks here and there
ui: fixed stats view / log for other than 16:9 video modes
ui: join menu login / create account panel added
cli: fixed command line server address and port to use correct settings, also pre-fills username and password digest if available from earlier
modding: servers can now provide custom hotkeys in custom map configs, similar syntax as with custom hotkeys
servers: major structural changes with scripts * please use start_*.php entry scripts to start gamemodes, bat files use them too * various server related settings are now provided as *.example.php files in the RWR package: RWR will try to use similarly named files without ".example" infix first and resort to using the example files - setup your own settings in the files without ".example" and RWR updates will never overwrite your settings again