Changelog:
- gameplay: fixed item drop count bug
- gameplay: raised the XP requirements for 1 to 5-star general
- gameplay: optimized hit detection performance for deployment space check
- sandbags: fixed wrong healthpoints value, was 20 HP now back to 165 HP.
- general: increased number of groupies for extraction helicopter
- general: added failsafes for the bug where campaign/quickmatch info was lost from the savegame, causing extraction points not appearing campaign
- maps: general fixes here and there
- menu: Let's play option added for campaign difficulties, gives some initial XP and RP to get abilities into use straight up
- menu: moved remove bodies threshold option to visual quality options
- menu: campaign end view added
- HUD: offset capture meter time text
- mapview: fixed mapview not showing defense marker in single capture mode
- stats: added some new tracked stats, distance moved, shots fired, etc
- Mac: fixed game->script comms bug, fixes "no extraction points" issues
- Windows: fixed a few cases of PHP left running after a crash or assertion failure