Changelog:
- online: classic mode revamped to use minimodes as basis, now comes with match timer to force map rotation
- online: deathmatch to use minimodes as well
- online: fixed a server bug with map change not queuing all player profiles for saving
- online: minimodes vehicles updated
- online: 3-faction teddy hunt gamemode script added
- gameplay: fixed aiming bugs
- general: made RWR cap frame updates when the window is not focused
- general: added lose_without_bases as saved faction data; fixes Final Mission II completing too early before the final phase if savegame is loaded into the map
- sounds: more processing applied
- Windows: Ogre3D updated to 1.7.4
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Also don't forget about today's 3-faction Teddy Hunt event at 8pm UTC!