Developer postOriginal post (opens in a new tab)

0.99.8 update released!

Changelog:

  • gameplay: fixed a bug with aiming not detecting certain close by obstacles anymore
  • general: new optional score mode added, xp progression shown as score instead kills minus deaths
  • general: new capture mode added based on proximity of border bases; when used map view shows the bases that can be captured by friendlies and enemies
  • general: kill combo reward externalized
  • items: characters no longer spawn with items used for vehicle cleanup after-effects
  • online: tweaked team kill penalty mode, still not enabled by default
  • online: fixed vehicles rendered too low in online occasionally
  • online: new persistency mode added, stores both current match and persistent profile data; stats view shows a toggle button when it's used
  • online: Steam account ban added
  • online: fixed a bug with a chance of spawn points becoming locked down in DM
  • online: fixed a bug with soundtrack being left playing after match restart
  • online: possibly fixed a server crash related to lately increased inventory sizes
  • online: Classic mode overhaul
  • maps: added 2 stashes on Vigil Island
  • maps: race1 map rescaled
  • minimodes: added a new playlist on the Rattlesnake Crescent map
  • minimodes: Islet of Eflen map (pvp1) added into the minimodes map rotator
  • sounds: overall weapon shot sound volume adjustment