It kinda feels weird to be so close to the final release, we were quite used to making an update every week recently! :)
Most important change in this update is the playground, which is actually the lobby map with an integrated pseudo-tutorial.
Don't expect stuff like "press W to move forward - gooood!", "now press C to crouch - awesome!". It's more of a small sandbox puzzle-game. Nothing spectacular but at least you are free to do whatever you want, which is the leitmotiv we always followed with RWR.
IMPORTANT: Today is Day-0 in terms of profiles on the Official Invasion and Dominance server realms. Indeed we have now wiped all profiles, as announced last week, and we are ready for a clean start for everybody. We had to do that to restrict the username length and to force uppercase for clarity. I can imagine that online coop with fresh profiles will be a tough nut to crack for you all, that's why it will require more cooperation than ever! GOGOGO!
Change log:
- lobby: lobby now comes with some entry level key control and mechanics training ideas
- controls: some aiming cases fixed
- items: riot shield animations fixed, changed stun grenades to not consume shield stages
- weapons: XM-25 projectile damage reduced to 15 (was 45)
- online: realm servers force uppercase letter usage for usernames now, new username length limit
- hud: ammo display made to refresh faster
- hud: reduced line spacing with top right notifications
- ranks: XP requirement for the five ranks of Generals halved.
- modding: added support for calls to utilize any static xml commands