Hey Runners!
RWR 1.31 has been released, with the following changes:
- weapons: Milkor MGL ballistics and projectile dropdown tweaked
- weapons: Milkor MGL and MGL Flasher reload speed increased by 30%
- weapons: Lahti-L39 has now explosive rounds which can destroy shields, perforate enemies and slightly damage vehicles
- weapons: TOW price reduced to 250 RP
- weapons: Claymore reworked, it explodes on soldier contact and is a secondary, not a throwable anymore (needs to be "deployed")
- weapons: M202 Flash selling price lowered from 50 to 30. Effective blast radius of the rockets raised from 4m to 4.5m
- weapons: APR rifle added as unlockable primary weapon - bolt-action sniper rifle with suppressor
- weapons: Beretta 93R added as secondary rare weapon - burst semi-automatic pistol with suppressor
- weapons: Steyr AUG added as rare primary weapon - bullpup assault rifle with small zoom
- maps: minor map fixes
- misc: faction specific camouflage suit models added
- misc: commonness of the Briefcase (equipment unlocking item) doubled for campaign. No changes in online invasion
- misc: delivering cargo truck successfully no longer says objective cancelled additionally
- misc: fixed lobby jeep collision model
- misc: minor translation fixes
- online: fixed /kick
- ui: fixed inventory backpack percentage text transitions
- ui: added max players slider for server activation menu
- modding: fixed item and vehicle delivery configurators in full_campaign_template
- modding: added possibility to control client joinable factions in server activation menu; requires in package_config.xml
Thanks to DarkyPwnz and Mayster for their weapon contributions and Happy Summer start everyone!