Hey Runners!
Woohoo a new patch! RWR has just been updated to version 1.2!
Besides an all new map, we added 2 new vehicles, a few new weapons and added the Final Mission II campaign map to the online cooperative Invasion. The much requested Steam Achievements and Trading cards are also in now.
For a more detailed changelog, scroll below.
Next, we will make a short map-making tutorial video as it would be about time to have some decent community maps! ;)
Happy running!
Changelog for version 1.2:
- Steam: 45 achievements added
- Steam: Trading cards added
- gameplay: encumbrancy of rare weapons increased (from average 10% to 50%)
- gameplay: camouflage suit added to dominance resources
- vehicles: vulcan tank added (minigun mounted tank type)
- vehicles: Buggy added (fast combat transportation)
- vehicles: Pigeon P5 bullet protection slightly decreased
- vehicles: Jeep bullet protection slightly increased.
- vehicles: patrol ship mortar increased sight range
- calls: Buggy drop radio call added
- weapons: microgun rare weapon added (now for real!)
- weapons: javelin anti-tank weapon added
- weapons: Benelli M4 suppressor rare stealth shotgun added
- weapons: Kriss Vector rare stealth weapon added
- weapons: TOW now slightly protects the user from incoming bullets
- vest: EOD armor added (very effective vs. smaller explosions)
- maps: new "Railroad gap" desert theme map added in invasion and quick match
- maps: Frozen Canyon added to invasion map rotator (experimental)
- maps: Frozen Canyon added to dominance map rotator (experimental)
- maps: small fixes here and there
- items: added camouflage suit also to quick match and dominance
- items: 3 new valuables added
- online: weapons sight range modifier handled server-side also in invasion
- online: client faction in official invasion servers is now set to Brownpants
- fix: overlays fixed on Mac
- fix: camouflage suit now consumes on death
- fix: tank call disable/enable with anti-air emplacement bug fixed
- fix: workaround for badly built wall geometry with elevated ground
- misc: hotkey channel support added for global/faction/squad/screen
- misc: prisoner model for prison break side mission
- misc: you can now blow the horn as a driver of some vehicles
- misc: graycollars are now more visible in the mapview
- misc: added missing base names and capture zone boundaries to the mapview for dominance