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1.31 update released!

Hey Runners!

RWR 1.31 has been released, with the following changes:

  • weapons: Milkor MGL ballistics and projectile dropdown tweaked
  • weapons: Milkor MGL and MGL Flasher reload speed increased by 30%
  • weapons: Lahti-L39 has now explosive rounds which can destroy shields, perforate enemies and slightly damage vehicles
  • weapons: TOW price reduced to 250 RP
  • weapons: Claymore reworked, it explodes on soldier contact and is a secondary, not a throwable anymore (needs to be "deployed")
  • weapons: M202 Flash selling price lowered from 50 to 30. Effective blast radius of the rockets raised from 4m to 4.5m
  • weapons: APR rifle added as unlockable primary weapon - bolt-action sniper rifle with suppressor
  • weapons: Beretta 93R added as secondary rare weapon - burst semi-automatic pistol with suppressor
  • weapons: Steyr AUG added as rare primary weapon - bullpup assault rifle with small zoom
  • maps: minor map fixes
  • misc: faction specific camouflage suit models added
  • misc: commonness of the Briefcase (equipment unlocking item) doubled for campaign. No changes in online invasion
  • misc: delivering cargo truck successfully no longer says objective cancelled additionally
  • misc: fixed lobby jeep collision model
  • misc: minor translation fixes
  • online: fixed /kick
  • ui: fixed inventory backpack percentage text transitions
  • ui: added max players slider for server activation menu
  • modding: fixed item and vehicle delivery configurators in full_campaign_template
  • modding: added possibility to control client joinable factions in server activation menu; requires in package_config.xml

Thanks to DarkyPwnz and Mayster for their weapon contributions and Happy Summer start everyone!