Changes
- Added a little symbol to an escape in Asylum to make more clear what you need
- Added boxes to Asylum's basement, since the key there was too hard to see
- Tweaked School Monster's AI to match a bit better to its lore
- Reduced Asylum entity's running speed
Bugfixes
- Fixed some spots where the AI could get stuck in the hospital
- Fixed some spots where players could get stuck in the hospital
- Fixed a bug where quick time events could bug out making them not triggerable again
- Fixed a bug where the code for the safe in the asylum did not spawn properly
- Potential fix for server buying a map and clients also losing the money
- Potential fix for money and level being reset to 0 randomly
