Another day, another 2 builds deployed. And very soon those of you in the Playtest will find these release notes practically useful! We are now focused just on the localisation and the UI improvements.
The first users getting invited to the Playtest will be from the regions where we have the languages ready: Japan, Russia/Ukraine, China/HK, and the US. In the next wave, we'll add more languages and invite more players.

Changes up to version 406 –
VISUALS
VFX for environment effects are in, with the first entry: Toxic Fog in "The Metamorphosis".
Nigh-time background is in, with the first entry: "Blackpwas & Splitjaws"
Activated tokens now have a small-but-nice VFX playing over the frames, to highlight them.USER INTERFACE
A bunch of fixes and updates everywhere, mostly harmonization and better readablity.
Token interaction window updated
Fixed a bug with the icon that shows change of school on activation
Fixed a bug with the token frames from Kaira's crystals, that change school when activated
Now you cannot select any opponent creatures in the Resolution phase
Immunity tooltip is updated
Font size is synchronized across multiple windows
Window that shows Deck and Discard Pile is now semitransparent
Updated stamps on challenges that are locked or in production
Updated Victory and Defeat screensTEXTS
Loads of edits for texts in EN, RU and JP