Hello!
We have been working quietly and hard for the past 4 months. We are soon ready for public beta on the update, but are still polishing a few things!
Here are some of the 3.0 features!
Items
Ton of hand crafted items and more stat varieties like cold damage, lightning damage, poison damage, mana per second, hp per second, mana after kill, hp after kill, magic find etc etc.

Runes
Runes are no longer upgraded or have a star rating. Runes are what they are and can be equipped into weapons as well as the new gems!

Satanic Upgrades
Since we capped ilevel and hand crafted satanics to suite different classes and playstyles we added a way to upgrade the item 10 times to have a sense of progression!

New Enemies
We have been adding quite a lot of new stuff in the game, including new enemies :)

More area varity
There will be a bunch of unique dungeons tied to a specific act and zone where specific stuff like runes drop more frequently.

Art improvements
All the boss lairs now have a really unique feeling and atmosphere along with the game overall. All weapons in the game can be seen on your hero when equipped, and they all have unique attack animations too! :)


Shield Lancer
We are also launching a new class "Shield Lancer" with the 3.0 patch!

Stay tuned for more updates!
