
We have been working hard once again to bring you these massive changes to the better ;)
Sarcaster has been spinning his lollipop very hard these past weeks too!

Here are the patch notes:
GENERAL
- Re-made Mevius boss fight room + Shortened the road to boss
- Added US West and US East servers, replacing the old US Central
- Damage Boost potion now increases your damage by 10% for 15 seconds.
- Improved Player and Enemy stuck checking, neither wont be pushed off map anymore.
- Added a bunch of new pre-sets to zones by AHTO
- Removed the 1-shot mechanics from Toxic bosses
- Added new sound acting for Paladin
- All dead players will respawn once the WH boss is killed. (not on HC though)
- Added an exit timer to Wormholes
- All Poison sources stack now.
- All player and relic projectiles now also kill themselves when in contact with a wall or a collision object such as a tree
- Inventory now compares items better, it shows how much you get from the new item, how much you lose etc.
- Inventory art improved.
- Pause screen now shows relics much better than before.
- The Game's clothing shop now shows the right class in the dummy.
- Improved a bunch of hat graphics in the shop.
- Inspect now shows satanic synergy according to the class you are inspecting.
- Max amount of relics dropped from 35 to 32
FIXES
- Fixed passive relic effects / followers not dissapearing when resetting / dying
- Fixed Teleport effects + Maryos pipe, no longer goes out of bounds + added a nice effect to it ;)
- Fixed other players picking up your rubies (only on host)
- Fixed Annie not pulling all players into her circle
- Synced a few relics that were not in sync
RELICS
- Re-worked duck relic.
- Book of Belial Fixed
- You can no longer hook bosses with relics, it will still apply damage on them.
- Devil Skull relic damage and functionality fixed.
- Fixed Cactus damage
- Fixed Razer Headphones damage
- Fixed Hellscream Axe's burning damage
- Fixed Odin's Sword burning damage
- Fixed Razorwire's dot damage
- Lantern relic now heals 10% of your MAX HP
- Nerfed Chaos Orb and Shade of Death relic range.
CLASSES
Marksman
- Added 2 second stun on Landmine
- Buffed Landing Power Synergy
Marauder
- Added a more visible effect to his 4th spell, same as holy water.
Pirate
- Anchor now has a 2 second stun
- Pirate kneekap chance set to 16, slow to 4sec, added damage
- Pirate exploding shots chance set to 16
Demonspawn
- Slightly nerfed Blood Demons damage
- Fixed Blood Demons triggering from de-activating mana shield on client
- Lowered Blood Demon's lifespan + now they collide with collision objects and destroy.
Amazon
- All poison sources now stack
