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Minor Patch

  • Vastly improved loading performances and reduced game size by implementing data compressions on datapacks (already active since yesterday)
  • Fixed an issue on auto-cutscenes that could sometime snap wrongly a character at the wrong height
  • Fixed a bug that was allowing to teleport even if the teleporter is locked using the confirm button instead of clicking on the teleporter
  • Cleaned up minor visual issues in quests: Bare necessities, Biting the hand, Sunken Cathedral
  • Experimental: Deployed experimentally a change that attenuate the strength of character facial expressions during cutscenes for feedback purpose (don't hesitate to give us feedbacks with that change on the EOE discord)
  • Various minor fixes & crashfixes