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Minor Patch

  • Added missing dynamic events and quest translations (FR, ES, JP, CH, GER)
  • Improved and uniformized a few character materials from the intro (Herana, Reynan, Sil, Ordo, Zandra, Supplicant)
  • Fixed a bug that made Daryon's eyebrow not following the eyelid correctly when he is in soldier uniform (intro)
  • Added a few camera automations on the tutorial stalker boss to generate better camera plans
  • Improved terrain shader of the Battlefield and Mother House maps (reduced "Pixelation effect", improved lighting and added some noise)
  • Fixed a bug with the Keyboard Mouse combo (was not present when using a controller) where Ordo was not highlit during the potion tutorial
  • Zandra concentration bar will last until the end of the tutorial message during the casting interupt tutorial (Stalker boss)
  • Fixed some trees on the first maps that were not taken into account for battle camera dithering
  • Improved loading performances and reduced loading related stuttering during the first maps (intro, snow, warehouse, battlefield, elon village)
  • Fixed a bug that could despawn the supplicant from the followers after a specific battle in the tutorial battlefield
  • Fixed a ground snapping issue when spawning some decor interacts (technomage turrets, eggs)
  • Fixed an UI bug that was opening the pause menu when exiting the save load menu using the "Esc" key
  • Improved characters eye texture to reduce the "red eye" effect
  • Fixed a bug that was preloading some unused assets when the game start
  • Fixed a bug that was preventing some collectibles feedback FX from displaying
  • Fixed a bug that could corrupt the rendering when the Sky quality setting is lower than 0.3
  • Improved a few dynamic events
  • Added new UI audio feedbacks
  • Fix tentative for a rare bug that could prevent action bar from being filled in the first tutorial