
*Note: as the game approach it's release the patch rate is increasing, if the patch weight is an annoyance we suggest muting the game updates until the release
Balancing:
- The gold reward after battles have been reduced
- Craft balancing v1 is now complete
- Innkeepers unlockable foods distribution through different quests and sidequest
- Merchand and inner is done
- Recycling of weapons and armor operational
- Dynamics event should spawn easier
- Price of items
- New object in chests
- Balanced crystal merging proc chances and results
- Nerfed Morom King & Conclave bosses (especially in Nightmare difficulty)
- Added "power" summary stats on armors
- Reworked "power" formula
- Global loot table balancing with multi loot
Performances:
- Improved CPU performances on multiple maps (Battlefield, Junkyard)
- Diminished memory usage of the game (~ -120MB)
- Minor GPU performances improvements (~ 8-10%)
Polish and improvements:
- Polish side quest
- Maps environment cleanup
- Improved some NPCs textures
Bugfixes:
- Armor icons have been adjusted
- Fix animations freeze after an interuption
- Fix lock of electric mecanic during Theia boss fight
- Fix hit animation delay of Theia Boss
- Fix orientation of Theia boss Attack FX
- Big Oroko no longer jump under the swamp river
- Jungle Creatures no longer spawn under the trees
- Fix Orokko traps not displayed / Tutorial equipment not highlighting the right item during the battle items tutorial
- Fix Softlock happening during Gideon Door Tutorial that could prevent the use of apogee skill with the controller
- Feedback Improvement on status interface
- Fix sleep animation not playing for Dilu creature
- Fix Nepentha root named "NULL"
- Lock Device Swap when Scan is enabled
- Fix Controller custom pattern selection not allowing nexus with enemy on
- Fixed multiple blocking colliders
- Fixed a bug that was causing wrong rotation during entity facing in combat
- Don't allow to open pause menu while a tutorial is visible
- Testfix for controllers that are detected as mouse breaking some tutorials
- Fixed multiple linux beta issues
- Fixed a LOD issue with Ordo sword
- Fixed monsters fallin from the sky in the Jungle area
- Fixed a cursor issue on the teleport menu
- Fixed a bug that could cause some decor interact to not work correctly
- Fixed multiple issues with fog
- Fixed multiple NPCs that were not interactable
- Fixed a bug that could make the openworld terrain unable to load (fix the out of vanguard teleport)