Fixed multiple balancing issues with level syncing
Performances:
Improved GPU performances with DLSS and CAS upscaling
Reduced memory usage and improved overall game stability
Polish and improvements:
Improved a few animations
Improved Ordo lipsync in Chapter 0
Improved Khalder lipsync in Chapter 1
Added Theia Special attack
Added sounds to Battle items menu
Added Pilitch Egg items and effect
Dododilus new AI
Polished multiple sidequests
Added victory pose for Ysoris, Fallon and Myrna
Added new version of the twitch plugin
Added a weapon to Vaughn
Added VFX and SFX on multiple cutscenes
Minor UI cleanup
Added new inn scenes animations
Cleaned up multiple combat animations
Added new inn scenes
Improved some battle camera edge cases where it could fall through the ground
Added presentation cutscene in Inel
Multiple environment cleanup
Added new physic to Fallon hair
Bugfixes:
Fix bad display in Scan Interface spell category
Standard quest marker will be displayed instead of an area marker when you need to travel to another map
Fixed wrong input displayed in Shop Interface
Fixed bad input displayed for french and russian language for weapon crafting tutorial
Fixed Generator Offseted during Mercury Fight
Fixed Big Nepentha Root named "Null"
Fixed barrier aura missing icon and name when using scan
Fixed the possibility to toggle pause menu during orokko chase if the orokko is stunned
Minor fixes on Shop interface navigation
Fixed multiple sidequests softlock
Fixed ocean disappearing when teleporting from Inel to Wurldendz
Improved AI pathing in combat
Fixed shop discount not applying on the shop dynamic event
Fixed new battle transition not working with DLSS
Fixed Daryon sword swapmodel after chapter 0
Colliders cleanups (softlock cases)
Fixed Oboros animations when using a controller with a slow stick press
Fixed ballista bonus objective on corroded croctas fight
Initial pose in autocutscenes are now set at start without transition (prevent the NPCs from chest problem to slowly transition to the fence at the cutscene start)
Fixed multiple control blocking issue with world collectibles and exploration attack
Fixed wind not working on grass shader
Fixed stacking teleport menu and save menu with quick presses
Fixed some wrong positioning issue in battle in some rare edge cases
Wardrobe is now using localized entries instead of english ones
Fixed some minor quest marker issues
Fixed UI not restoring correctly when switching back from immersive mode
Fixed some animation stuck case with some autocutscenes