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Minor Patch

Bugfixes and adjustment:

  • Added multi loot system, loots are not constrained to two loots anymore
  • Bonus objectives are now additional loots and does not replace the creatures loots anymore
  • Reworked bonus objectives loot tables (removed weapons and armors loots, increased by a lot chances to have a crystal to give you more crystals for crystal merging)
  • Reworked haste stat it now decrease the ATB cost of an action
  • Fixed a softlock case when a bonus objective was generating a bonus weapon loot (was causing softlock in the junkyard and at multiple places)