Developer postOriginal post (opens in a new tab)

Gameplay patch

Feature:
Changed how the special attack work, instead of the condition system the special attack is now tighted to a bar that load when receiving, dealing damage and when atb loads, with this change you'll be able to use the special attack more oftenly, we choose to use the condition system instead for the summoning system instead when it will be out.

Fixes:
- Fixed a battle softlock under rare conditions related to movements with a precise timing when an entity cast a spell
- Fixed a bug that was preventing wardrobe selection to be loaded correctly when loading a save
- Fixed a few battle camera focus issues
- Balancing fixes
- Translation fixes