
- Turrets cannot be ejected anymore by repulse or case eject skills (including corroded tentacles repulse)
- Turrets have now an overlay
- Corroded tentacles will not spawn anymore if an entity is still present on the case (it will retract on the ground)
- Fixed a bug that could unlock a teleport from another save when loading a save after playing with the other save
- Fixed a bug that could make you spawn underground when loading a save when another save was loaded before
- Fixed a bug that could eject players undermap after a tentacle eject
- Fixed a texture compression issue (will increase texture quality but will make the patch size quite high)
- Fixed a free roam dialog that was in textbox instead of subtitles in chapter III
- Added new battle dialogs in some story events in chapter III
- Fixed lighting configuration in the tutorial cave
- Cleaned up some quest trigger states (including the cutscene of chapter II end that was repeating)
- Fixed a crashing issue with lighthouse floor 15-20 due to it being too large (the size of floors > 10 have been clamped)