Developer postOriginal post (opens in a new tab)

v0.4.0

  • Added metadata editor
    • Currently only the "Unknown" category is available
    • Currently only a small amount of tags are available
    • We welcome your recommendations for further tags (these tags will be in future used to organize content on the Steam Workshop)

  • Author of a package is now stored within the package (both name, and SteamID)
  • Preview image of a package is now stored within the package
  • Improved FFT implementation (not perfect)
  • Added watermark for playtest builds
  • Added overwrite confirmation prompt when using 'Save As' and rework of dialogs
  • Fixed crash when selecting audio devices
  • Fixed issue causing incorrect window to be focus on package load
  • Fixed issue causing the overwrite of existing packages in certain circumstances
  • Clean-up of internal mismatched types
  • Clean-up of how audio texture pointers are passed around internally
  • Clean-up of filesystem related activities
  • Continued work on the playlist sequencer
  • Many internal changes and improvements to internal utilities

Known Issues:

  • Sequencer remains in-operable as a "proof of concept"
  • Audio FFT and Waveform textures are not perfect and will likely change
  • GL_NEAREST texture scaling is applied to the 'root' render target, causing a pixelated effect when in editor mode and resized previews. This will likely become a setting in future.