- Added metadata editor
- Currently only the "Unknown" category is available
- Currently only a small amount of tags are available
- We welcome your recommendations for further tags (these tags will be in future used to organize content on the Steam Workshop)
- Author of a package is now stored within the package (both name, and SteamID)
- Preview image of a package is now stored within the package
- Improved FFT implementation (not perfect)
- Added watermark for playtest builds
- Added overwrite confirmation prompt when using 'Save As' and rework of dialogs
- Fixed crash when selecting audio devices
- Fixed issue causing incorrect window to be focus on package load
- Fixed issue causing the overwrite of existing packages in certain circumstances
- Clean-up of internal mismatched types
- Clean-up of how audio texture pointers are passed around internally
- Clean-up of filesystem related activities
- Continued work on the playlist sequencer
- Many internal changes and improvements to internal utilities
Known Issues:
- Sequencer remains in-operable as a "proof of concept"
- Audio FFT and Waveform textures are not perfect and will likely change
- GL_NEAREST texture scaling is applied to the 'root' render target, causing a pixelated effect when in editor mode and resized previews. This will likely become a setting in future.