There are many more things that I want to fix, but I don't want to postpone sharing the bug fixes that I already have
- Problem with clicks not always registering should be fixed
- Fixing minor interface issues
- Teleport dodge now is properly connected when picked up
- Fixed a glitch where if 2 enemies with reactive armor would bump into each other it would cause a fountain of never ending stream of gems to come out of them
- Run log now has information about user input, abilities acquired and used by all entities and the tiles matched on the grid
- Replays should be a bit more stable
- Timer pauses on game over
- Entering/exiting caves should be less prone to problems
- Ability tooltip in Enemy cards now properly display the color of the ability
- Improved points FX
- Fixed a problem with hints in caves with non-square shape
- The copy button in the log window shows when the log was copied
- Entities inside caves can no longer consume gems that are not in the same cave
- Added enemy ability "Hurtful" that increases their damage
- Added common ability "Reactive camouflage" - change surrounding tiles when you receive damage
- Moved the last tutorial message so that it does not interfere with the enemy information card
There are some known problems regarding the tutorial, which I will address in future updates. Looking forward to adding more content.
